You’re right. This should be the solution. When your linetrace hit your object, you can set a boolean variable in your player and grab this boolean in your HUD. When it’s true, you show the other crosshair.
You’re right. This should be the solution. When your linetrace hit your object, you can set a boolean variable in your player and grab this boolean in your HUD. When it’s true, you show the other crosshair.