change control rotation after camera angle changes?

Hi,

This is probably a really simple fix but I’m struggling to figure it out.

I’m making a puzzle game, where the camera is top down. in one section I’ve set up a camera change to give a better angle for the player where it transitions to a static camera in the scene for the specific section. However the controls stay the same. I need the controls to rotate. for example, without adding any code, when the camera angle changes, forwards is no longer forwards it’s left, and the same is the case for the other directional controls. I need it to change the rotation of the character so that forward is still forward and left is left after the camera angle change but I can’t figure out how to do it. I then need to reverse it afterwards when the player leaves that certain area.

Any help with this would be greatly appreciated.

Thanks