We’re creating a scene where the tint (tone) of the scene should change from default white to blue(ish) when user activates a specific tool. Because we use VR, we don’t want to use post process (for performance reasons and because it required HDR). We tried using a stationairy light that changes color but it turns out this is not supported on mobile (work in editor but not in VR).
@ClockworkOcean Hey, thanks a lot for your advice. For now we solved it by adding a movable light in one area but it does have an impact on performance and is not very flexible. Will try your suggestion.