Hi
I want to change Collision Profile Name property in blueprint.
Can I change property like that picture?
I already tried, but property was missing…



Hi
I want to change Collision Profile Name property in blueprint.
This node is what I think you’re actually looking for.
So replace your SetEditorProperty node with the one in the doc (and set the appropriate name) and you should be good to go.
Set collision profile name work with primitive component. But Static Mesh object reference can’t cast to primitive component.
So set collision profile name a node doesn’t work.
If I find out the properties of the Collision Profile Name, can I modify it?
Anyone…?