Change Collision Presets with C++(or blueprint)


Hi
I want to change collision presets in c++ or blueprint.
I tried to use “Set Collision Profile Name” node in blueprint, but it only works with actor and component.
I want to change multiple assets collision presets.
How can i do this?

may be you could try bulk edit property in content broswer, select all the assets(mesh),right click,then click bulk edit , i’m not sure if you can do this way ,but at least you can have a try

you can also try editor scripting