Change Camera Position After Cinematic

Hi!

So I was trying to make a Door BP that when you open the door theres a “cinematic” movement of the camera that relates to the Door_BP, and after it plays, as the player, you get back the control and the view is changed to the new character rotation.

Tho I succeeded with creating all of that, the only thing I couldnt make is the new aim/mouse/viewrotation of the player.

How can I set a new target of the players view instead of what happens in the video? I want it to look to where the character is now looking.

Thanks!