I’m trying to make two cameras in my CharacterBP. The problem is that when I try to activate the new camera, the new camera is not activated, or it activates for miliseconds and then returns to the original camera and I need to keep the camera fixed until the player makes “something”. I’m using a component to store the functions. Here in the screenshot I show how I make
It won’t work for me either. I see something change in the outliner but It doesn’t switch I can’t use my cinecams in the play mode only a wide angle view
After pressing play I cant do anything… Only move one wide angle camera around my mouse is locked to it until I hit escape. Pressing keys to change or toggle camera doesn’t work