Is there any way to change or disable box collision? I tried to make it very small so it wouldn’t overlap and interact with other actors but I don’t know how to make it using blueprints
I tried this one but when overlapped with other actors it still triggered on overlap method. It doesn’t trigger overlap if the box collision size is very small.
- How are you determining it’s still overlapping? how are you testing it?
- Are you sure the Overlap is not triggered by
DefaultMesh
? (I guess if small box size doesn’t trigger the overlap, this is probably not the case.) - Is the
Set Collision
function getting called ?
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I have actors that are hitting each other and when I changed box size to small it didn’t trigger events on overlap so I think it’s not DefaultMesh
that triggers events.