Hi, newbie here, I’m used to using Touchdesigner to create real time visuals. Im’ trying to learn UE5 to create better visuals.
My question: Is there a way to change/shift through materials (or texture maps) of an object by the use of number index?
I’ve been reading around, people seem to be suggesting material instance dynamics, though i do not know if it works or not, due to my materials need to change during runtime not only in editor. What i’m describing is basically Switch MAT operators in Tocuhdesigner, just trying to replicate the process in ue5.
Thanks a lot!