I would like to change the mapping so the analog stick can use the entire blendspace range. Is there a way to do this? Maybe there is another way?
I found this but i don’t know how to make a c++ function.
I would like to change the mapping so the analog stick can use the entire blendspace range. Is there a way to do this? Maybe there is another way?
I found this but i don’t know how to make a c++ function.