Change Actor to Pawn

I just made an actor BP but now I’ve realised I might want to possess it… Can I change inherited type or do I have to start fresh

1 Like

Hey rodstone,

To change inherited blueprint click on “Blueprint Options” button in toolbar, it will open up a new details panel that will allow you to change Parent class for BP.

Hope that helps!

1 Like

Hey rodstone,

It is also worth mentioning that you can possess Actor BPs as well! It may take some modification, such as adding a camera component, but any Actor BP can be possessed by a controller, not just pawns or characters.

1 Like

Woo! Thank you so much ! This saved me having to rebuild my pawn as a character. floating pawn movement component doesn’t automatically replicate like character movement component.