Change a way of event run on certain key(inputaction) is pressed

So i have event begin play and need to route way how it will be proceed with keyboard pressed. Need to know how i can program something like that . Thank you in advance for any help which nodes i should use and how it should be done with graphic representation

  1. Event starts and if a press “A” on keyboard print string will be Hello
    2)Same Event starts i Press “B” key then second way of blueprint code is executed and print string say bye bye
    3)need to add 4 different ways in final

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You have access to the parent variables, in the child.

So in the parent

in the child

You could also make it a parameter on the event. Parent

Child

Ok, totally different question.

I don’t think you can get an AVS to work on a planet.

The whole thing with planets, is you have to code the movement yourself.

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