Hey everyone! I want to change a game instance subsystem’s “get” node’s display name. I suppose this is an auto generated static C++ function? I am working on a plugin, and I want to condense the name of the subsystems I have.
Not entirely sure what you want but have you tried making a Macro?
Have you tried using the meta tag
DisplayName in the
UCLASS macro for the subsystem?
Wow, that actually worked. I’m not sure how I missed this. Thank you!