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Change a GameInstanceSubsystem's "get" node's display name?

Hey everyone! I want to change a game instance subsystem’s “get” node’s display name. I suppose this is an auto generated static C++ function? I am working on a plugin, and I want to condense the name of the subsystems I have.

Not entirely sure what you want but have you tried making a Macro?

Have you tried using the meta tag DisplayName in the UCLASS macro for the subsystem?

Wow, that actually worked. I’m not sure how I missed this. Thank you!

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