I need to simulate a working roller chain. The chain is over 500 links long and it needs to run in real time. I’m using Blender for modelling and animation. I have the same question up in AnswerHub.
Here’s what I have now. Looks ok but links overlap a bit. There’s just too many links on the system so the performance hit is too huge. I need to calculate the player distance from the instance index location and decide if it needs to be updated. I just can’t figure out how I can start and stop the animation based on the player location.
Or does someone have a better solution for this?