I want my character to drag a ball and chain behind him. The ball must be subject to realistic physics (eg if the chain is yanked, the ball jumps forward, able swing the ball by the chain, etc).
Now I know a little about constraints (still need to study up on it some more though) and I know about the cable actor, but my main problem is that the cable has no collision. So if there is a lot of slack on the chain it will just droop through the floor.
So the physics of the ball I believe I can figure out, but making the chain/rope/cable between the ball and the actor has me beat.
I am still running 4.5.1 (had to cancel my subscription for a bit due to exchange rate violently prison raping me:eek:)
Anyone have any advice for me maybe? It will be greatly appreciated.