CGnewbie - Kunoichi

The low-poly 3D model of a Kunoichi doesn't contain any n-gons and has optimal topology. This model includes seven texture sets so the archive with textures contains such seven folders:

  • Body Textures 2K (base color map, metalness map, normal map (OpenGL), and roughness map).

  • Hair Ribbon Textures 512x512px (base color map, metalness map, normal map (OpenGL), and roughness map).

  • Haircut Textures 2K (base color map, metalness map, normal map (OpenGL), and roughness map).

  • Leg Armor Textures 2K (base color map, metalness map, normal map (OpenGL), and roughness map).

  • Short Ninja Sword Textures 2K (base color map, metalness map, normal map (OpenGL), and roughness map).

  • Torso Armor Textures 4K (base color map, metalness map, normal map (OpenGL), and roughness map).

  • Underwear Textures 1K (base color map, metalness map, normal map (OpenGL), and roughness map).

Also, this model doesn't have a rig.