Landscape Auto Material Pro – Highly Customizable Environment Creation
Take your environment design workflow to the next level with this all-in-one Landscape Auto Material solution. Designed for efficiency, scalability, and visual fidelity, this system allows you to generate fully dynamic landscapes with minimal effort, while giving you deep control over every technical and artistic detail. Whether you’re building expansive open worlds or smaller stylized environments, this package provides the tools you need to achieve professional, AAA-quality results.
*Disclaimer
You need to enable Nanite Displacement Mesh from: Edit -> Plugins -> Nanite Displacement Mesh
As in order the displacement to work on the landscape it will require you to enable the Nanite.
Documentation & Demo
Full breakdown and demonstration available here:
👉 Documentation & Video Guide
Current Features
Full Automatic Landscape Creation – Instantly set up your terrains with auto-driven material blending, slope adaptation, and optimized texture controls. Just plug your textures, tweak the sliders and that is it!
Automatic Foliage Spawning – Spawn vegetation directly based on layers for consistent and natural ecosystems.
Distance Blending – Fine-tune transitions with End Fade Distance, Fade Length, and Blending Distance parameters.
Distance Variation Controls – Break up visible tiling with variation masks, customizable scale, color intensity, normal intensity, and even support for custom normal textures.
Layer Switch – Toggle individual layers on/off to optimize performance or remove unused layers.
Advanced Controls – Gain precise adjustments with:
Ambient Occlusion correction
Color correction
Displacement intensity
Normal strength and blending
Roughness & specular settings
Complete slope angle controls
Texture Support – Full support for Albedo, Normal, Height, ORD, ORM, and Height maps per layer.
Snow & Slope Layers – Add natural realism with snow coverage and slope-specific layering.
Utilities Section – Extra helpers such as Invert AO, Normal, Roughness, as well as AO gray/white utilities.
Advanced Shader Features
Tiling Distance Control Per Layer – Customize scale and detail layer by layer.
Triplanar Texturing Support – Blend textures seamlessly on complex geometry (note: performance heavy).
Displacement Support – Add depth and realism to terrain surfaces.
RVT Support – Comes with a custom Runtime Virtual Texture (RVT) shader to optimize terrain rendering and blend the landscape seamlessly with your assets.
Technical Details
Number of Blueprints: 1
Number of Material Functions: 25
Number of Layers: 6
Number of Meshes: 34
Number of Textures: 59
Demo Maps: 1
Network Replicated: No
Supported Platforms
Windows: Yes
Mac: Yes
PS: Yes
Xbox: Yes
This package is a production-ready toolkit for developers, artists, and studios who want to focus on creativity while relying on a robust, highly customizable technical foundation. Build breathtaking landscapes faster – with the quality your players expect.