Hello people,
Please o please, unreal Gods, deliver me from this pain.
I’m a bit of a beginner with UE5 and I recently learned how to set up landscape material layers to paint with. This worked great for the first 3 materials, after which I attempted to create a stone path texture only to find myself with a brush that refuses to paint anything except these ugly blocky splotches no matter how I fiddle with the brush settings (see image attached for a comparison between one of my previous materials and this new one).
I’ve been wrestling with this for hours now, and I’ve already determined a few things from my tests:
-
This is not a landscape resolution issue seeing as my other layers work perfectly fine, but just in case I still tried to change the res and lo and behold, same result.
-
I’ve tried swapping the individual texture image of the faulty layer in the material Blueprint around with my other landscape layer textures to see if it had to do with some kind of weird setting I’d forgotten when setting this particular layer up but, nope, swapping the texture to a different layer makes that layer just as blocky even without touching any settings.
-
All my layers are set to LB Weight Blend in the landscape layer blend node, and I set all my layer infos as Weight Blended (Normals) when setting up. Other blending modes in the landscape layer node settings served little purpose, the height blending looked a little better I suppose but even there the blockiness was still evident.
-
I’ve tried going back to Photoshop (where I made each of these textures including the ones that work fine) to mess around with resolution. I made two blank white test textures, one at 225x225 @ 72 ppi (this is the resolution I’d accidentally set the texture to originally before changing it) and 2560x2560 @ 300ppi. Both of these textures also had the blocky problem when made into landscape layers. In fact it was somehow worse with both of these, and both were identically blocky despite the difference in resolution.
I’ve scoured the internet for similar issues and each one either didn’t have a satisfactory answer. or the answer provided did not solve my issue. I did come across a thread about somebody who fixed this by tweaking their weightmaps (?) but being a beginner I have no idea how or what that is, and looking into it didn’t enlighten me too much either.
I will be eternally grateful to anyone who can provide me with any clarity on this issue.