I’m looking to make a centipede type character where each piece follows the last up to the head (just not so 8 bit).

How to get actors to follow each other in UE?

I know the logic, but often times in UE there’s much easier ways to do things.


Hello LividBishop,
i am interested in a UE4 Centipede too. Have you maked a Centipede in the Meantime?
Kind regards,