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Cel shading?

Hello,

I was curious to know how to work with cel shading in UE4, and how to create it?

I couldn’t find any documentation about it, unfortunately. There might be some that I could have missed.

Thanks in advance,

Yaz

EDIT: Forgot to put [Request] in front of the title. Apologies.

i’d recommend checking out this thread. https://forums.unrealengine.com/showthread.php?306-trying-to-make-Toon-Shader-Material-on-UE4 Seems like a collective of people trying their hand at designing a cell shaded material.

Thank you Zeth!