Ceiling Tiles with Wind!

I have been working on a blueprint-based system in Unreal Engine for creating procedurally generated ceiling tiles. What’s more, is that they can react to wind. In real life, this happens when there is a draft inside the ceiling, causing the tiles to flap up and down. I have recreated that effect here because I think it is perfect for adding to the atmosphere of horror environments.
Check out the breakdown for this system here!

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See you next time!