Turns out that the issue lied with the Seamless Travel boolean in the Gamemode class. It was destroying any Steam Session because the map was changing(I am not sure why). Enabling Seamless Travel fixed it.
Turns out that the issue lied with the Seamless Travel boolean in the Gamemode class. It was destroying any Steam Session because the map was changing(I am not sure why). Enabling Seamless Travel fixed it.