Hi Community,
i want to knwo two things or at least i need a pointer where i can try solve my things:
- the documentation CCG is very limited to dive into more customizing. For now i am interested in the unlocking of cards How can i present locked cards and what are methods to unlock these cards by a player? I am mostly interested in unlocking a) a whole deck (maybe sold at a website for example) or be inside the game for example with a key or any other unlock method thats more or less easy to set up.
second thing:
2) I am interested in the approach of the collecting behind the game mechanics. for the start i simply want to provide a simple deck that can be collected and then have available in the game. which blueprints are involved, what other ways can i look up or is there a similar thiing to study out there how to achieve this?
In short terms:
What is a simple and “easy” way to provide locked cards and unlock them by players
what is a simple and “easy” way to make a deck collectible (and/or a single Card) and have them available ingame?
The Toolkit claims to provide a collectible cardgame kit but there are no video tutorials or anything else out there that allow more than adding own cards tied to the rscale setup of the kit.
Even this is crap since the graphics need to be in a ■■■■■■ setup 1024x512 squished and will be scaled insde the logic. if i load a already finalized own card the system rescale them and they look like ■■■■.
is someone able to assist me or hand me some links?
Regards