CC3 Spine issues

I’m not sure if this is the best place to post, but I’ve tried the Reallusion Forums with no help.

I am having an issue exporting my Blender animations to UE4 while using a Character from CC3.
I’m using auto rig pro, and exporting animations to UE4 through it.
The problem is, the spine doesn’t appear to be lining up properly, almost as though it is somehow tilted forward a bit.
I tried fixing the problem manually in UE4, but not much luck.

Anyone have any suggestions?