The lighting in this image is animated, in game play it works fine. When I render out an image sequence via the sequencer, the animated caustic light action isn’t triggered. How does one make the blueprint run via the sequencer?
The lighting in this image is animated, in game play it works fine. When I render out an image sequence via the sequencer, the animated caustic light action isn’t triggered. How does one make the blueprint run via the sequencer?