Cattus SP - Simple Rain

Demonstration

Quick Guide

A simple drag and drop rain system for you project.
Just add a material function to your materials and a blueprint to you character and you good to go.

Features:

  • Wetness applied to all materials

  • Procedural Puddles with ripples

  • Procedural Rain Drops and Drips

  • Realistic rain Niagara particle systems that reacts to the light

  • Rain particle occlusion

Future Features:

  • Rain Sound

  • Wetness Occlusion (Is supported but the transition is very sharp atm)

If you have any issues or question feel free to email me : cattusld@gmail.com