A simple drag and drop rain and weather system for you project.
Support both static and dynamic meshes.
Just add a material function to your materials and a blueprint to you character and you good to go.
Features:
Wetness applied to all materials
Rain & Wetness occlusion
Procedural puddles with ripples
Procedural rain drops and drips
Dynamic and static wetness
Realistic niagara rain particles
Lightnings
If you have any issues or question feel free to email me : cattusld@gmail.com