Catch event when media player finishes playback of video

I am trying to catch event when media player finishes playback of video. Below are my blueprint which are not working. Any help please.
The other question, I can play video using it as a material on some static mesh but how can I play video on full screen at game startup using media player and media framework?

After further tries I discovered that with this blueprint I can catch event when playback is finished, but only when I play in standalone game window.

https://forums.unrealengine.com/filedata/fetch?filedataid=140491&type=thumb