Catacombs WIP

I’ve started on a Catacombs level primarily using Sharur’s Catacombs set from the Unreal Marketplace. So far I’ve been working on some room ideas while adding some basic lighting and cluttering, and pondering a layout.

This will mostly be a level design practice (or, depending on your definition: prop placement practice), and is not really meant to have any gameplay, nor any custom made meshes.

Made a video of a small crypt section that might and might not become a part of the larger catacombs: