Casting to Specifc Actor

Yeah I guess 2d array isn’t really that important.

Welp, this has taken a turn…

Spawn BP_Character at random location, and assigned them Stats. NumberOfParticipants is 2.

Then the Debugging, cuz I love them debugging… For Loop will print 1 out extra, for fail safe…

And it still fails… somehow…
Notice how none of the Name (Character XX ) or Speed matches with the Widget…