Casting to AnimationGraph from AnimationGraph

I have two animation graphs set up and I would like to cast a variable from one to the other. Specifically within a state machine transition between running and jumping, I have a variable ‘IsInAir’ that controls the action. This variable is set by the character blueprint. I want to use this same variable in the other AnimationGraph so that I would not have to create another set variable in the Chracter Graph since that is redundant. The variable was created in the animation graph

…resolved…