Hi Im a bit rusty after a few month break from learning ue4 but since picking up a VR setup I am back on it.
In the past I have managed to setup weapons and projectile mechanics on 3rd/1st person pawns easily to fire when i press the button.
But this time Im a bit lost because I have created a vr gun and I dont know how to link the vr pawn and held weapon to make it fire when I pull the trigger.
I think its because they are seperate unlike what I normally do and build the weapons in to the possessed pawn.
or have I got it all wrong and is there a better way to do it.