I’m trying to cast GameInstance to my custom GameInstance called GI_Main on EventBeginPlay. All of the threads on the internet are from users not settings the default GameInstance, but mine is properly set and still failing the cast.
Test Nodes
](filedata/fetch?id=1790071&d=1595149277)Test Print
](filedata/fetch?id=1790072&d=1595149311)
Default Set Properly
Any ideas? Thanks.