Hey i’m trying to display the boss’s health on my player’s HUD, and it does it just doesnt wanna cast to my boss to get its health and i know why it doesn’t work, i just don’t know how to fix it. Please help and explain a little specific cause i’m not too good with UE4. Thank you
Where you create the widget there is a pin for Boss, simply plug in a reference to self and then in your widget use the Boss variable as an input to the cast; then it should work.
Self should work since that’s already in your Boss Blueprint, if that is for a different boss you would need to first get a reference to the boss you want to show the health for.