I have a problem, where i am not able to cast from a blueprint (actor) to another (character).
I made a variable in the character blueprint, which contains the camera direction as a vector, and if i print that to the screen, it tells me the right coordinates.
But i need to use that in my actor blueprint.
In the blueprint i say. Get owner (actor), then connect that to Cast to gamecharacter, connect that to the variable (camera direction from character blueprint) and then assign the variable, to another variable in the actor blueprint. i am not getting any errors or warnings, it just keeps failing to cast.
I have seen tutorials, where they do the exact same thing, but theirs work.