In my player blueprint I extensively use casting to a parent weapon blueprint to pass information between, and every single instance works, except this one.
Here I am simply casting to a fire function within my Weapon Parent BP
http://i.imgur.com/ZCWfW7K.png
And here is in the same event graph of my player blueprint casting to the same weapon blueprint.
http://i.imgur.com/s885n8n.png
Yet every single time it fails to cast, printing the “Hello”. Any ideas as to why this is happening?