Casting causes warnings


Has something with casting changed in 4.8?

I try the Get all actors of calls - get - cast to thirdperson = Warning saying that I do not need the cast to node .

Result = Casting does not work without casting to the targeted BP

I use the “get” node directly and it does not work

I use the get Player Character - Cast to ThirdPerson and it returns an error.

In previous versions I never had this issue. Am I doing something wrong?

If you are getting all actors of class thirdperson then you don’t need to cast to thirdperson, since you already know the actor is of type thirdperson. The entire purpose of casting is to see if an object is a specific type of object. You can read this documentation if you still don’t understand.