I am trying to implement a scoreboard which the text will change when a sword hits the target. I am having problems trying to cast the boolean TargetHit to all classes instance of the billboard blueprint class.
This is the blueprint of the billboard
And this is the blueprint of the target
I am trying to cast the boolean TargetHit from target to billboard_blueprint class. But I cannot find a way to connect TargetHit in target to TargetHit in billboard. Do I need an Event Dispatcher or Blueprint Interface to solve this issue?