Cast to ThirdPersonCharacter outside of "range" ?

Hey,

I’d like to cast to the ThirdPersonCharacter BP outside of anything that has to do with it. This being a projectile, for example, which is not directly linked to the player in any way.

How would I do so? Thanks in advance,
Thana

Calling a “get player character” and plugging it in your cast to should do the job.

I guessed so, however
UE4Editor_20181203_162830.png

Seems like it’s not possible inside the construction script, or am I doing something wrong? It works fine within the Event Graph