I´ve a little problem with casting to another blueprint.
I want to set up a simple dialog system within the third person template.
I created a blueprint interface and duplicate the third person character, named “interact” (it´s the actor I want to talk to, without ai controller or something else…).
If I want to send informations from the third person character (player) to the interact character,
I use “player character” as object on “Cast To ThirdPersonCharacter”
But what should I use as object if I want to send informations from the “interact character” to the “third person character”
I hope anyone could help me with this little problem.
Thanks in advance and sorry for my bad english
greetings from germany