I’m having issues when it comes to referencing a variable from one blueprint to the other. I’m fairly new to blueprints and have been struggling for many hours to solve this problem, searching for it all over the internet but couldn’t find the solution I’m looking for.
Essentially I’m creating a "Quest giver / Mission starter Actor (In my case called: BP_missionStarter_Parent) that will display a UI with mission details when you approach. So I’ve set up a Variable system that is public for me to easily edit:
Then when I try to Cast those variables to a different blueprint I don’t get it to work. It appears that the object reference on the Cast to is not working. I’ve tested it with a quick debug variable that works, so it has to be something wrong with the Cast To.
Right now I’ve tried to reference the BP_MissionStarter_Parent by using a variable as the BP_MissionStarter_Parent and also with an Object variable and defining the default value to the BP_MissionStarter_Parent
I’ve tried to so many different ways to set up the scripting now, but always end up with the same problem with the Cast to Object Reference. Am I using the wrong type of reference? Or is it something entirely different that is wrong?