I’m following a tutorial for the ai set up on unreal, it says to set up this graph, as seen here: https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/9/index.html
the second node on the graph doesn’t exist anywhere. I’ve tried everything and nothing works.
what am I doing wrong?
Fen
(Fen)
2
Hello,
Check that your input type “owner actor” from event receive tick is not mistaken.
Then check that all is ok here https://docs.unrealengine.com/latest/INT/Engine/AI/BehaviorTrees/QuickStart/3/index.html (check if the blueprint is saved with others and if something been wrong with name for example)
If all is ok then, to create your Follower_AI_REF blueprint, drag a wire from the blue output and from there type follower with context sensitive.
I get the same issues, I just didn’t thought I have to drag out from the blue pin… thanks Fen.