I’m quite new to UE, so I’m not sure what’s the problem, I created a custom PlayerState class derived from APlayerState, but when I try to Cast it to my custom class I get a null pointer.
This topic has been moved from International to Programming & Scripting: C++.
When posting, please review the categories to ensure your topic is posted in the most relevant space. Hopefully, this new category helps you to get an answer to your question.