These simple repro steps work for me in 4.16:
- Add a directional light
- Set ‘Dynamic Shadow Distance Stationary Light’ to a non-zero value
- Check ‘Inset Shadows For Movable Objects’
- Reset ‘Dynamic Shadow Distance Stationary Light’ to the default (0)
- Now ‘Cast Modulated Shadows’ is grayed out.
Simple workaround: temporarily set ‘Dynamic Shadow Distance Stationary Light’ to a non-zero value, reset offending customizations, then reset shadow distance back.