Hi guys !
Im in trouble with my Animation Blueprint :mad:,
First of all, here is the picture of my BP :
I have a Blueprint Class BC_ZombieMere and an Animation Blueprint AB_Zombie
In my AnimBlueprint i try to recover the BlueprintClass’s variables casting the pawn owner of my zombies to BC_ZombieMere
(I checked, my zombies are objects from BC_ZombieMere class)
But, as you can see, the cast fail …
Any idea about this ?
Thanks a lot and have a good day !