“Our guiding principle was simple. If a feature did not work well on mobile, it did not make it into the game.” Learn how developer @DevhouseAgency stuck to this idea and created a fun party simulation game with mobile as the primary platform.
“Our guiding principle was simple. If a feature did not work well on mobile, it did not make it into the game.” Learn how developer @DevhouseAgency stuck to this idea and created a fun party simulation game with mobile as the primary platform.