I’m not really sure what you mean by “does not respond to cascading”. If LineTraceMultiByChannel()
doesn’t produce a hit, that would be concerning.
Also did you try the other things I’ve suggested?
I’m not really sure what you mean by “does not respond to cascading”. If LineTraceMultiByChannel()
doesn’t produce a hit, that would be concerning.
Also did you try the other things I’ve suggested?