Does anyone know if there is a way to modify the pivot points for Sprites in Cascade. Rotation always occurs from the center, but I need to have some effects rotate from the bottom middle.
I really don’t want to move my sprite to the center and lose the lower half resolution area.
You can add a “Pivot Offset” module, which can be found in the ‘Location’ menu. With this module, you can change the pivot using much like modifying UV coordinates. So 0,0 would be the top-left, 1,1 would be the bottom right, and so on.