Cartoon eyes (0 )__(0 )

I’ve been looking into making characters with more toony, impossible features, and I’m struggling when it comes to the eyes. I want to make non-spherical eyeballs that can squash, stretch and transform in wacky ways but still operate in a similar fashion to old school round eyeballs, so I can use them to track objects and characters in-game. I haven’t been able to find much of anything online that could point me in the right direction, so here I am

Any advice is appreciated, and smooth sailing out there!

Dreia#7828 Diskord [FONT=X-LocaleSpecific]

Thanks for the response! I’ll look into replicating this code and see what I come up with. Thank you~!

I’m sorry but I’m having trouble following this. I don’t know what sort of material parameters I’m meant to change. If you could share a screenshot of the material you’re using for the eyes, that would be great. I’m also wondering if you’re running this macro on Event Tick or somewhere else?

Thanks again for helping me out.

EventTick IrrealEyeSystem4.20.7z - Google Drive