Carlos Li - AssetFolio

AssetFolio — One-Click Static Asset Catalog

Generate a self-contained, shareable HTML catalog of every asset in your Unreal Engine project — straight from the Level Editor toolbar. Recipients browse thumbnails in any web browser with no Unreal Engine install required.

🌐 Website & docs: https://echoulen.github.io/AssetFolio/

## What it does

One click produces a folder containing:

- index.html — a dark, searchable thumbnail grid

- manifest.json — flat asset list (asset_path, class, tier, png)

- thumbs/*.png — one image per asset

Zip the folder and send it. Art directors, outsourcers, and reviewers see your asset library without opening the editor.

## Highlights

- No runtime dependencies — pure C++, no Python, no external services

- Cached-thumbnail first, GPU-render fallback, graceful icon/error tiers

- Filter by asset class, substring-search by path, one-click copy of asset paths

- Optional HTML branding (title / subtitle / footer)

- Cancellable progress with cleanup; PIE-safe guard

- Output is fully offline — open index.html anywhere

## Examples

- Ship an art-review catalog to an outsourcer with no UE license

- Snapshot a sprint's asset deltas for a producer

- Archive a browsable thumbnail index alongside a build

## Usage

Level Editor toolbar → AssetFolio → set path, classes, output dir, thumb size, optional branding → Generate → "Open in browser →"

## Installation

1. Install from Fab, enable in Edit → Plugins → AssetFolio

2. Restart the Editor

3. Use the AssetFolio toolbar button

## Requirements

- Unreal Engine 5.7 (macOS / Windows 64)

- No other plugins or external tools required